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Wolfenstein the new order crash prison
Wolfenstein the new order crash prison








wolfenstein the new order crash prison wolfenstein the new order crash prison

There’s been a lot of talk about the team’s love of the original Wolfenstein, but also of the way that the game has been inspired by the work of Quentin Tarantino, and you can see both elements at play in the finished game. While there’s enough lip service paid to make it a direct sequel to the 2009 reboot, MachineGames has bigger ambitions. It’s a good premise, yet there’s more to The New Order than just that. Out go many of the old Wolfenstein clichés, in come a series of missions that put you in the midst of a desperate resistance, fighting back against a dominant Third Reich whose monstrous ideals have been made flesh. The usual WWII setting only lasts as long as the prologue, before venturing into a 1960s alternate history where the Nazis, empowered by cutting-edge technology, have won the war. What’s more, this isn’t just another sequel, remake or re-imagining, but a game that gives Wolfenstein a whole new spin.

wolfenstein the new order crash prison

While the previous two games were developed by Raven Software, this one’s the debut for MachineGames, a new Swedish developer founded by some of the team from Starbreeze Studios, who you might remember from Chronicles of Riddick: Escape from Butcher Bay and The Darkness. Yet there is good reason to get a little excited. Isn’t it time we let the original FPS live on as a vintage classic, rather than a going concern? Available on Xbox 360, PS3, Xbox One, PS4 (reviewed), PCĭid the world need another Wolfenstein? The last attempt to resurrect the franchise – 2009’s reboot reboot – was pretty forgettable, and even 2001’s Return to Castle Wolfenstein was no more than a solid FPS.










Wolfenstein the new order crash prison